You have a +1 bonus to attack and damage rolls made with this magic weapon.
Whenever you roll a critical strike with this weapon you may store a charge in it. For the next 5 minutes any spell you cast may consume the charge, the spell then must emanate from you if it affects an area. Spells using this charge deal twice as much damage to all enemies, and half as much to allies. If the spell ha a single target it must target you, dealing double damage or doubling the amount of healing.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Sow Chaos in the eyes of Jolk, Damage, Combat, Heavy, Two-Handed, Graze
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