Wondrous Item, common
To use this item you use your action to light and throw it. You must succeed a DC12 dexterity check to get the bomb where you wanted it to go. Any creature within a 10ft radius must make a Dexterity saving throw (DC12) or be caught in the range of your bomb. Any creature within a 15ft radius must make a Dexterity saving throw (DC14) or be caught in the range of your bomb.
The bomb does 4d6 fire damage + 1d4 piercing damage to creatures within 15ft of it.
To create this bomb you need 200 gold. Buying this bomb would cost 500 gold.
After using the bomb it is destroyed.
Notes: Damage: Fire, Damage: Piercing, Damage, Combat
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