Weapon (halberd), unknown rarity (requires attunement by a bond with your weapon for 1 hour not during any type of rest)

While holding this huge hammer, which deals 2d10 bludgeoning damage on a hit and has a +3 bonus to attack and damage rolls, you may use an action to strike the ground in front of you and release deadly shock waves. Each creature within 30 feet of you must succeed on a DC 17 Dexterity saving throw or take 1d10 thunder damage and fall prone if they are Large or smaller. In addition, all Large or smaller creatures hit with this weapon must succeed on a DC 17 Strength saving throw or fall prone.

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Damage: Slashing, bond with your weapon for 1 hour not during any type of rest, Heavy, Reach, Two-Handed, Cleave

Ninety_Nine9975499

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