Weapon (greatsword), very rare (requires attunement by a Wearing no armor for 24 hours)

You have a +3 bonus to attack and damage rolls made with this magic weapon. This weapon's yeeting power is incredible. As a bonus action, once per short rest, you may make an attack with a -10 penalty. If the attack connects, the sword permanently destroys the opponents AC, reducing it to 0. With 0 AC, any attack hits, even a 1. However, a critical hit counts as a normal hit.

Curse. This weapon is cursed. While attuned to it, you lose all proficiency with armor.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Wearing no armor for 24 hours, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

Steel_Inquisitor369

Comments

Posts Quoted:
Reply
Clear All Quotes