The pistol comes from an unknown origin. It is obvious that it is a single handed version of its cousin, the Anti-Material Rifle. This pistol can only fire one shot at a time before needing to be reloaded. The pistol does 1d100 piercing damage per shot, but requires at least 15 strength to withstand the recoil. If the pistol is shot by someone with less then 15 strength, they will take 1d10 force damage.
Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Piercing, Requires plasma battery charges to fire, can shoot any projectile., by a fighter, ranger, or blood hunter , Combat, Loading, Range, Ammunition (Firearms), Vex
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