Armor (plate), artifact (requires attunement by a Fighter, Barbarian, Paladin)

A jagged black full plate armor with +2 to AC, you also have resistance to all damage while you wear this armor. The armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal 1d8 slashing damage with a +2 bonus to attack and damage rolls. You also have advantage on attack rolls against full demons and on saving throws against their spells/special abilities. 

Cursed. Once you don this cursed armor the under-armor seems to almost attach itself to your skin when you put it on. You can't doff it unless you are targeted by the remove curse spell or similar magic. While wearing this armor you attack hostile demons in sight before any other creature with relentless zeal. The wearer can also make a DC 18 WIS saving throw to fight the curse for the turn. As time pass's while you wear this armor your features slowly change more demonic (pointed ears, sharp teeth, harsh voice, red iris's). After successfully doffing this armor the facial features slowly revert over 1d6 days.

(DM modification allowed)

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: All, Bonus: Armor Class, Set: Unarmed Damage Die, Fighter, Barbarian, Paladin, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Evilmagus50

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