Wondrous Item, rare (requires attunement by a By a spellcaster)

This golden gauntlet extends from elbow to knuckles, leaving fingers exposed. A Warpstone lays inlaid on the back of the hand, channeling the energies of the Weave through the wielder and allowing it be used as a spellcasting focus.

The armlet has 7 charges and replenishes 1d4+3 daily at dawn. The wielder of this Armlet can cast the following spells using their spell save DC: 

Mage Hand(at will), Catapult(at will), Thunderwave(at will),  Levitate(2 charges), Maximilian's Earthen Grasp(2 charges), Arcane Hand(5 charges), Telekinesis(5 charges). The user also knows and has these spells prepared and can cast them with available spell slots. If the user already knows the Mage Hand cantrip its range and carry weight are doubled, and its duration is infinite. While this item is out of charges Mage Hand loses these bonuses and the wielder cannot cast Catapult and Thunderwave at will, but must expend a spell slot to do so normally. 

If the wielder sees a projectile miss it's target within range of the Catapult spell, Catapult may be cast as a reaction on that projectile. If the wielder is hit with a melee attack, Thunderwave may be cast as a reaction.

Notes: By a spellcaster, Damage, Control, Combat, Jewelry, Wristwear, Handwear, Focus

Item Tags: Damage Control Combat Jewelry Wristwear Handwear Focus

ChewbaccaSauce

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