This amulet imbued with magic and blessed by {Redacted} to protect the wearer. The magic runes are embedded within the amulet and give it its power. The amulet provides the attuned with a +1 bonus to AC. Bludgeoning, piercing, and slashing damage that you take from non-magical weapons is also reduced by 2. The amulet has 3 charges. You may use one to cast the following spells: Spells: As an action, you may cast one of the following spells from the amulet: detect magic, protect from evil and good, speak with animals, and comprehend languages. If all the charges are expanded the player has to roll a 1d100. On a 15 or less the amulet loses its magic
Notes: Bonus: Armor Class, Damage: Bludgeoning, Damage: Piercing, Damage: Slashing, Wearer needs to wear the item for 15 minutes to attune, Buff, Jewelry
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