Weapon (scimitar), very rare (requires attunement)

The golden hand guard of this exquisite cutlass is set with many small diamonds. The blade curves back elegantly, and the edge glistens with a sparkling luster. The complementary scabbard for the cutlass is covered with the soft, black leather of a lamb. The tip of the scabbard is covered in gold plating, and a clasp at the base is gold with small diamonds ensconced along the edge.

While attuned to this sword, your charisma score increases by 2, up to a maximum of 22.

This sword has 3 charges. It recharges daily at dawn if sheathed in its scabbard.

Gratification. While this sword is wielded, you can use an action to expend 1 charge and cast Geas from it (DC 17 Wisdom save), but an affected creature can only act to please you in some way.

Curse. This item is cursed. It is semi sentient and desires exquisite, unique, or otherwise valuable objects. To sheath the cutlass, the wielder must acquire an object or objects that satiate it, something not witnessed before by the sword. If sheathed without satiating the greed of the sword, the wielder suffers 1d8 psychic damage and 1 point of exhaustion, and you no longer recover from exhaustion during sleep until the sword has been satisfied. You cannot willingly drop or give up the weapon or scabbard while cursed.

You gain the flaw: I can’t get enough pleasure and I desire others to act only to please me.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Charisma Score, Finesse, Light, Nick

dcab

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