Ring, legendary (requires attunement by a Requires Attunement - True)
For your first action taken on your turn, you may activate this ring.
On activation and at the start of your next turn, heal 2d6+5 hit points then heal a target within 60 feet that is attuneded to a "Band of Unity" for the rolled amount of the d6s.
Until your next turn, take half damage rounded down from all sources, your walking speed is halved and all rolls are made with disadvantage.
You regain all expended uses when you finish a long rest.
Notes: Requires Attunement - True, Jewelry
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