The red-tinted blade seems to almost flow like water up and down its length. The metal resembles liquid mercury in composition, but is firm and sharp to the touch.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
On a Critical Hit against a Creature, the Creature must make a successful save on a DC15 Wisdom save or be Controlled for one round. While Controlled, the wielder of the sword controls the action and movement of the affected Creature.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Replace Damage Type: Slashing, Weapon Property: Reach, Hero Weapon: Requires accepting the blade from its previous master, Damage, Combat, Finesse, Vex