The bag of this instrument is made of the finest red hide, and the pipes made of bone. Closer inspection shows that it is hide from a Red Dragon, and that the pipes are made from the wing bones of the same creature. The instrument is constantly warm to the touch.
The instrument still carries vestiges of the magic from the ancient red wyrm. The item has 6 charges, and regains 1d4+2 charges at dawn.
When attuned to this item you gain the following bonuses and abilities:
- you gain resistance to fire damage
- you gain a +1 bonus to CON and CHA
- you may cast Create Bonfire by expending 1 charge
- you may cast Faerie Fire by expending 2 charges
- this set of bagpipes adds twice your proficiency bonus to any performance check made while using the bagpipes.
- Once per day, as a bonus action, you may consume 3 charges to cast Dragon’s Breath on a willing ally.
Dragon’s Breath: You touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Until the spell ends, the creature can use an action to exhale energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, using your spell save DC, taking 3d6 fire damage of the chosen type on a failed save, or half as much damage on a successful one.
Notes: Resistance: Fire, Twice Proficiency: Performance, Bonus: Charisma Score, Bonus: Constitution Score, the instrument be worn
Previous Versions
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1/5/2021 8:41:50 PM
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Coming Soon
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