Potion, common
This is Veil's own special recipe. Much cheaper and easier to brew than your average Potion of Healing. A character who drinks the magical red fluid in this vial regains 2d4 + 2 hit points. Drinking or administering a potion takes an action. However, a creature who consumes it, must make a DC 12 Constitution saving throw. On a failed save, the creature gains the poisoned condition until the end of it's next turn.
Notes: Healing, Combat, Consumable
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