You have a +3 bonus to attack and damage rolls made with this magic weapon as well as to your martial arts save DC.
This bracer is emblazoned with a dragon's head and two cruel curved fang blades. It has been soaking in a steaming pot of dragon's blood within a wizard's cauldron for as long as anyone can remember, allowing for the claw's peculiar abilities.
This weapon deals an additional die of damage on a hit. On an attack, roll a d6 to determine the elemental damage type for the second damage die.
1- Acid
2- Cold
3- Fire
4- Lightning
5- Poison
6- Thunder
Once per day, the wielder may cast bestow curse from the claw. This property restores at midnight.
The weapon has 3 charges and gives the wielder access to the way of mercy subclass features at level 3. When a weapon attack hits, you may choose to expend a charge to use the 'hands of harm' feature. When you use your flurry of blows, you may expend a charge to use 'hands of healing' in place of one of the attacks." Only one charge may be used on a turn. All charges are restored at dawn.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, monk , Damage, Combat, Finesse, Light, Thrown, Nick
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