Armor (shield), legendary

A shield made from refined magma rocks and assorted metals from a once active Volcano and seems to hold minor magic potential. When attacked with a fire based spell the player needs to make a Dex saving throw. Any roll of 11 or higher will nullify the spells effect against the player and a failed throw will protect the player but only for a quarter of the spells attack damage (Up to the DMs discretion).  

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Immunity: Fire

XeroasLightningSpear

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