Weapon (any), legendary

You have a +8 bonus to attack and damage rolls made with this magic weapon. Always used in pair with Hamon to create the Amon weapons, unable to fire one without both guns and their matching chain. Guns do not use ammunition and can fire at longer range than a regular pistol. Every time you fire an Amon pistol, roll a d20, the the roll is higher than the targets armour class the attack counts as a critical, guns can be upgraded with an additional +1 to attack and damage every time the user levels up while holding both weapons.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.

Notes: Bonus: Magic, Mage Knight, Damage, Combat, Range, Ammunition (Firearms), Reload

Item Tags: Damage Combat

John_SmithSon

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