The dagger appears as a knife with a black iron hilt and a dark blade of semi-translucent stone, and it deals an additional 1d6 necrotic damage on a hit. You have a +1 bonus to attack and damage rolls made with this magic weapon. If you score a critical hit with this dagger, you roll damage dice three times instead of twice.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Necrotic, creature of non-good alignment, Damage, Combat, Finesse, Light, Thrown, Nick
Previous Versions
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