Armor (studded leather), legendary (requires attunement by a anyone that can wear light armor.)
You have a +1 bonus to AC while wearing this armor.
Whenever an attack would hit you, but before damage is rolled, you may use your reaction to do one of the following:
- Lose 300 GP--Gain resistance to all damage you would take as a result of the attack
- Lose 500 GP--Gain +1 AC for the remainder of the round.
- Lose 1000 GP--Gain +2 AC for the remainder of the round.
- Lose all GP (minimum of 2000 GP)--Negate all damage as a result of the attack. The creature who hit you takes 1d10 force damage for each 1000 GP lost (maximum of 4d10).
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, anyone that can wear light armor., Combat, Warding
Previous Versions
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1/24/2021 7:44:56 PM
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Coming Soon
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