This cursed item looks to be an ordinary whip made of leather and metal until an attempt is made to attune the item. Once attuned, the whip will viciously attempt to wrap around the activator's arm. The subject must succeed a DC 18 STR saving throw or have the item grow sharp spines, coil around its arm and shoulder, and pierce into its heart with a long talon. This item can no longer be unattuned without help from a divine source. If the subject attempts to remove the talon from their heart they must succeed a DC 15 STR check. On a success, they fall to 0 hit points but the whip is removed and unattuned. The whip can be recoiled into the arm so duel weilding other weapons is still possible.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Necrotic, any, Finesse, Reach, Slow
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