Weapon (greatsword), very rare (requires attunement by a a creature proficient with at least one martial weapon)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

The Arm is inhabited by the spirit of an ancient Autumn Eladrin. This powerful warrior allows the blade to be wielded as a finesse weapon. When the bearer of this greatsword takes the dodge action, their AC increases by 5. If an enemy attacks the bearer in this state and misses, the bearer may spend a reaction to make a single melee attack with this weapon, rolling with advantage on the attack.

The spirit inside of the blade is chaotic evil and will not allow itself to be wielded by any good creature. It has an Intelligence of 14, Charisma of 8 and will not leave the blade willingly. By performing identify on the blade, the caster becomes aware of the presence of the spirit but not its alignment. The blade can be purged of the spirit through use of the magic circle spell, after which it becomes a mundane greatsword and the inhabiting spirit is banished to the astral plane.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Weapon Property: Finesse, a creature proficient with at least one martial weapon, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

Drewbotth

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