This armor is a grand spectacle, and looks to be made of an enchanted gold.
While wearing this magical armor, you may use a bonus action to have it create luminous flames, causing bright light within a 30ft. radius, and dim light for another 30ft. Also, any creatures that come within 5ft. must make a DEX save (DC 10 + your Proficiency Bonus), or take 22 (3d12) fire damage. This lasts for one hour, or until disabled as a bonus action or dispelled.
The armor grants the wearer additional benefits as per listed in the spells and modifier section.
This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.
Notes: Immunity: Fire, Advantage: Intimidation, Bonus: Armor Class, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Damage: Fire, Buff, Combat, Stealth Disadvantage
Previous Versions
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