Wondrous Item, legendary (requires attunement by a Attunement to this item entails losing ones arm and spending 1 year acclimating to the form, function, and alchemical properties of the new appendage.)

An alchemically infused arm attached to the user, takes the place of one of the user's arms and requires user's arm to be or have been amputated.

Starts with 4 charges, and increases by 2 at level 6, 2 at level 12, 2 at level 18, and finally at level 20, charges increase to 15. Allows user to cast three spells at will:

Alter Self - 1 charge

Fabricate - 3 charges

Shape Stone - 2 charges

The charges can be replenished on a short or long rest by rolling a 1d4 plus your proficiency modifier.

Notes: Proficiency: Spell Attacks, Attunement to this item entails losing ones arm and spending 1 year acclimating to the form, function, and alchemical properties of the new appendage.

TyphosTheD

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