Wondrous Item, legendary

This amulet has 3 charges, and regains all charges at dawn. As a bonus action, you may expend a charge to use one of the following roar/howl options:

 - Every creature of your choice within 15 feet of you makes an Wisdom saving throw contested by your Intimidation check. Every creature that fails this saving throw becomes frightened of you for 1 minute. 

- Every creature within 15 feet of you makes a DC 15 Dexterity saving throw. On a failed save, the creatures take 4d6 fire damage, or half as much on a success. 

- Every creature within 15 feet of you makes a DC 15 Strength saving throw. On a failed save, the creature takes 2d6 thunder damage and is pushed back 15 feet. If that creature hits surface because of this movement, they take an additional 2d6 damage. On a success, a creature takes half damage and is not pushed. 

Czarnianshuckle

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