When you roll a 20 on your attack roll with this magic weapon against an undead, a flash of light can be seen, and every undead within 30 feet needs to make a DC 15 Wisdom saving throw,.If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. Additionally, you gain a +2 bonus to attack and damage rolls made with this magic weapon.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Warding, Finesse, Light, Vex
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