Wondrous Item, artifact

An item created on the Ark in a parallel universe by a dying human race. It contains a bound astral creature called the Arm Legion. This device allows you to mentally sync with it and call it to the battlefield via a chain binding it to you for a brief period of time.

Arm Legion Stats:

Hp: 420 (20D12+300)   AC:28           Speed: 20 (Hover) 

Str: 32 (+11)                Dex: 10 (+0)       Con: 30 (+10)     

Int: 12 (+1)                   Wis: 24 (+7)        Cha: 12 (+1)

The Legion is resistant to ALL attacks made against it.         

The Legion cannot speak but understands only its owner telepathically. 

The Legions movement is always horizontally in line with its wielder regardless of gravity or magical influence.                 

All attacks made are considered magical ignoring resistances.

The Arm Legion has several unique skills available to it while summoned to the field.

Heavy Combo: The Legion punches at a target within 10ft 3 times. +17Hit, Deals 3D12+17 Bludgeoning damage per hit.

Round Bullet: (Once per summon) The Legion spins itself rotating and fires beams from its arms. All targets within 30ft must make a DC25 Dex Save or take 12D12+17 Force Damage and be knocked back 30ft. Half damage and distance on success.

Gravity Bomb: (Once per summon) The Legion causes a massive Implosion at its epicenter pulling all enemies within 50ft directly to it. The aftershock of the implosion deals 10D6 Force Damage to all affected targets.

Unchained Fury: Summoner physically severs the chain and the Legion rushes nearest enemy and performs a brutal series of attacks. This attack is unavoidable and deals 30D12+240 Damage. The Legion cannot be resummoned for 24hrs after this attack.

Speedstar: Movement Speed for Legion and Summoner is increased 25% for 30seconds (5 Rounds)

Powercharge: ALL Physical Damage Dealt by Legion and Summoner is doubled for 30seconds (5 Rounds)

Binding Chain: (Three per summon) All enemies within 30ft of the Summoner are Immobilized and Legion returns to Summoners side or closest available space. Duration Immobilized is based on times used 3 Turns first use 2 Second and 1 Last.

The Legion and Summoner can perform the following Dual Actions:

Launch: (1 Action) The Legion can pull or push the summoner to it at will and vice versa this does not cause attacks of opportunity and the one pulled can perform a standard attack to any enemy along its path of travel. Distance is equal to Legions Speed and gravity/walls do not affect this movement allowing use around corners.

Sync Attack Combo: (Legion and Summoner 1 Action, Once per Summon) While within 5ft of each other Legion and Summoner can perform a melee attack to one target. +20Hit 10D12+100 Bludgeoning damage. If target dies from this attack all enemies within 10pft become terrified of Legion and Summoner for 24hrs.

Bloodied Defender: (Once per summon) Summoner links up to Legion and uses it as mobile armor. Your AC increases by 15 for the duration but movement is reduced to 25ft (Hover). Duration is 3 Rounds or untill you attack a target. This attack is a light speed flurry of punches that cannot be avoided dealing 300 Damage to a target. Legion is unsummoned afterwards untill next battle.

Armecia

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