Weapon (pistol), common

Incapacitating Cartridge Emitting Railgun

Using special cartridges, this gun-like item fires small pellets that release a magically enhanced toxin that renders the target unconscious.

 When you make an attack with this weapon, ignore the damage it deals. Instead, have the target make a DC 17 Constitution saving throw, if the saving throw succeeds, the target is poisoned, and has disadvantage on the next saving throw against this effect, if the save fails the target is knocked unconscious and is incapacitated.

Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Combat, Loading, Range, Ammunition (Firearms), Vex

Item Tags: Combat

Fitz_Coulson

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