A silver metal trident of unknown origin carved with the draconic runes "argent storm" pulsating with magical energy this weapon embodies powerful storm magic a blue gem sits astride where the prongs separate glittering with power.
The trident radiates storm magic a small inscription underneath the relics name says "To unlock the power stored within speak only the weapons true name" (select a command word or "true name" to activate the tridents power). After speaking the weapons true name it becomes electrified with magical lightning dealing an additional 2d6 lightning damage on hit (melee) or 1d10 on hit (thrown).
While holding this trident you become more attuned to the powers of sea and storm this grand the user a few boons, the wielder can breath underwater and has a swim speed of 30 so long as the user is touching the trident (doesn't have to be holding), All lightning spells (and any spell consisting of water) gain 1d4 lightning damage on top of whatever the damage roll is. And finally the Trident may be used as an arcane focus for spells of any class the modifier depends on the user as the trident is attuned to the user choosing its wielders highest spellcasting modifier.
Proficiency with a Trident allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Lightning, Damage: Lightning, Bonus: Ranged Spell Attacks, Required attunment, Thrown, Versatile, Topple
Comments