Weapon (longsword), very rare (requires attunement by a Can attune over a short rest)

While holding this sword, you can speak its command word as a bonus action to cause it to animate. The sword then leaps into the air and follows your command to the best of it's ability. The sword de-animates if you command it to or if you go unconscious. When you are wielding the sword in your hand it acts as a normal sword, when it attacks on its own it deals 1d8+1 piercing damage. It uses the stats for a flying sword.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Can attune over a short rest, Utility, Combat, Versatile, Sap

Item Tags: Utility Combat

TayDotGod

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