This item resembles a black leather drawstring bag with a red eye in the middle. Whomever looks inside the bag of horrors must succeed a (DC15) CON save or else become pulled into the bag by black inky tendrils. When inside the bag they will be transported to an alternate dimension, that is one 10ft/10ft octagon shaped, concrete room with a door on each wall and a compass engraved into the floor. There will be one door out of the 8 that will allow the creature to escape, and one door that will instantly set their health to 0 and knock them unconscious. each other door leads the creature into an identical room with the same amount of doors, randomizing the doors outcomes each time.
Before giving the player this item, Draw a octagon on a seperate sheet of paper and number the sides. Each time the creture/player enters the dimension or goes though one of the wrong doors, roll 2d8. Choose one of the results to be the door that lets the person/creature escape, and the other will be the door that instantly sets their health to 0. Have the player/creature choose which door they are going through by choosing a direction on the compass. The bag of horrors can hold up to 10 people max.
Notes: Teleportation, Banishment, Cursed