Weapon (longbow), very rare (requires attunement by a ritual combining dragons blood and your own and applying it to the bowstring. However once the dragon is deceased the bow returns to slumber.)

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Favored Enemy: Dragon - Attacks made against Dragons gain +1 to Hit, and an additional (1d8) Piercing damage on a succesful hit. Critical hits landed on a dragon will always cause mortal damage. (I.E. loss of limb or head)

Charges: 4 [   ] [   ] [   ] [   ]                                                    Once attuned, the weapon awakens, allowing you to speak its name and invoke its true potential. A black ever burning flame ignites at the head of your arrow as you ready your aim at a Dragon, dealing (3d12) Fire damage. The flames latch on to a target and continue to burn them at the begining of each turn. Dealing an additional (2d8) Fire damage. The flames of Amaterasu can not be resisted by any means.

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Fire, Bonus: Armor Class, Proficiency: Longbow, Bonus: Proficiency Bonus, Expertise: Longbow, Damage: Longbow, ritual combining dragons blood and your own and applying it to the bowstring. However once the dragon is deceased the bow returns to slumber., Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Combat

RahAstul

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