Armor (shield), uncommon

2.5-foot diameter metal shield.  Shield gives normal armor bonuses + allows the wielder to 1 additional attack at full Attack Bonus.  The wielder's opponent does not get an attack of opportunity.    
Damage is Bludgeoning and does attack is 2d6 + 3 + Str Bonus.  Critical on natural 20 damage doubled.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Stamper