Wondrous Item, very rare (requires attunement by a by a lawful-aligned cleric or paladin)

When you are attuned to the Gauntlet, Couter, and Rerebrace of Palantis simultaneously, their effects are combined and amplified. The resulting set is known as the Armature of Palantis, and for the purposes of attunement, they are considered a single magic item.

Unarmed attacks made with the Armature are considered magical, have a weapon die of 1d6, and gain a +2 bonus to attack and damage rolls.

While wearing the Armature, you gain a +2 bonus to AC, and any time you would be affected by magic, make an unmodified d20 roll. On a result of 18 or above, you negate the effect.

In addition, you have 8 charges. You can cast the Detect Magic and Cure Wounds spells at 1st-level, you can cast Lesser Restoration and Cure Wounds spells at 3rd-level. The spells consume slots depending on how powerful the spells are. The charges reset every longrest.

Finally, if you are a cleric or an Oath of Devotion paladin, your Turn Undead or Turn the Unholy features, respectively, also project a 25-foot cone of shining white energy. All undead within it that fail their saving throw against being turned take 1d10 radiant damage. This damage does not cause the turn effect to end.

Notes: Bonus: Armor Class, Bonus: Unarmed Attacks, by a lawful-aligned cleric or paladin

Baktuz

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