Weapon (handaxe), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Axlexa Is a +1 hand axe with the following properties.

5 charges (1d6 charges recharge at dawn)

(1 charge) Free Knowledge: Axlexa has access to a large repository of knowledge on all matter of things. When you speak the weapon's command word (It's own name) and ask it a question. the DM rolls a d20 in secret. On a 6-10, Axlexa doesn't know the answer to that question. On a 1-5, Axlexa provides incorrect information. On an 11-15, Axlexa provides correct, but limited information. On a 16+, Axlexa provides correct information. After making this roll, roll a d6. On a 2 or lower, Axlexa starts acting up, and responds to all further questions with "Sorry, I didn't quite get that." until the following dawn.

(2 charges) Tell me a joke: After hitting a creature with Axlexa you can ask her to tell you a joke and the creature must make a dc 15 wisdom saving throw or suffer disadvantage on all rolls until the end of its next turn as it laughs at/ponders the joke.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage, Combat, Light, Thrown, Vex

Item Tags: Damage Combat

TheWillenium

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