Armor (plate), artifact (requires attunement)

You have a +3 bonus to AC while wearing this armor.

You gain 25 maximum hit points while wearing this armor.

You gain resistance to thunder damage while wearing this armor. If you already have resistance to thunder damage you gain immunity to thunder damage while wearing this armor.

You gain immunity to the frightened condition while wearing this armor.

While wearing this armor and wielding the Naginata of Hard Rock you gain access to the ability "Iron Rock Crusher". You can use this ability once per day and it recharges on a long rest.

 

Iron Rock Crusher.  A vertical column of stone erupts from the ground at a point you can see within 60 ft. Each creature in a 15-foot-radius, 30-foot-high cylinder centered on a point within range must make a DC 25 Dexterity saving throw.. A creature takes 6d6 thunder and 8d6 bludgeoning damage on a failed save, or half as much damage on a successful one. The  ground in the affected area becomes difficult terrain.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Resistance: Thunder, Immunity: Frightened, Bonus: Hit Points, Proficiency: Glaive, Proficiency: Heavy Armor, Stealth Disadvantage: Remove, Speed Reduction: Remove, Ignore: Heavy Armor Speed Reduction, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Vinyl37246

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