While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
While equipped you can expend 1 charge to make yourself completely invisible to any enemies for 1d4 turns, giving the target disadvantage on attack rolls and gives the wearer a chance to cast a dexterity damage throw to avoid damage on a successful hit by an enemy.
While equipped you can expend 2 charges to create an illusion to appear bigger or smaller for 1d6 turns. This ability allows you to appear anywhere from 1 to 20 feet tall, giving enemies disadvantage on attack roles and allows the wearer to have advantage on intimidation checks while bigger [condition]bigger[condition] and advantage on stealth or sneak attacks while [condition]smaller[condition]
The mystic enchantments and rune symbols of this cloak naturally makes the wearer more nimble as well and gives an additional +5 ac if the wearer is unarmed.
Notes: Disadvantage: Attack Rolls Against You, Advantage: Ranged Attacks, Deception, Warding, Outerwear
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