Weapon (dagger), unknown rarity

A magic arrowhead with a faintly green glow. Does 1d4 damage, and can be wielded like a knife if desired. On a hit, the target must agree to one statement or small action (up to the DM’s discretion). Counts as a charm spell. Think of this like a Jedi mind trick arrow. 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

Midori_No_Ryuu

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