Wondrous Item, rare (requires attunement)
Whenever the wearer of the Bastard's Collar makes a skill check, and rolls a 1 or a 20 on the die, creates a wave of negative energy around them. Any creature within a 30 ft. radius must make a charisma saving throw. Spell save DC of 10 plus half the characters level rounded down. On a failed save the creature becomes hostile toward the wearer. A creature prone to violence might attack the wearer. Another creature might seek retribution in other ways (at the DM’s discretion). In addition the wearer can add +3 to any ability check made while wearing the collar. Furthermore the collar can only be taken off by the lesser restoration spell or other magic.
Notes: Bonus: Ability Checks
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