The Animated Spiked Mithral Chain is a martial melee weapon that deals 2d4 magical piercing damage. You gain a +1 bonus to attack and damage rolls made with this weapon. It is also a thrown weapon with a flat range of 15 feet; when you throw this weapon, it does not leave your hand.
Once per turn, when the wielder hits a Large or smaller creature with this weapon, the target must succeed on a contested Strength check against the wielder. On a failure, the target is grappled and restrained until the start of its next turn. While the wielder has a creature restrained in this manner, they can expend 10 feet of their movement to move the restrained creature 5 feet closer to them. (The wielder cannot expend more movement than they have remaining.) Additionally, while the chain is restraining a creature, it loses the thrown property.
The double-bladed scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long, curving blade on either end. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase one. A Valenar blade in the hands of a non-elf is generally assumed to have been stolen or looted from a fallen foe, and a Valenar elf might feel entitled to demand its return or challenge the bearer to prove they’re worthy to wield it.
Special. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals 1d4 slashing damage on a hit, instead of 2d4.
Notes: Replace Damage Type: Piercing, Weapon Property: Thrown, Proficiency: Double-Bladed Scimitar, Bonus: Magic, Damage, Combat, Special, Two-Handed
Previous Versions
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7/6/2021 1:17:14 AM
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Coming Soon
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