Once per Encounter, as a reaction, your AC increases by 2. If the attack misses, roll for the damage it would have caused. The wielder of this shield can then choose to immediately:
- Restore Hitpoints equal to half of the damage the wielder would have taken. The wielder can restore these hitpoints to themselves or any creature within 5 feet.
- Forcibly move back any hostile creatures within 5 feet of the wielder away, in the direction directly opposite of the wielder's position. The amount of feet moved back is equal to the amount of damage the wielder would have taken, rounded down to the nearest increment of 5. Any creature of a size bigger than Large is only moved back a maximum of 5 feet, regardless of damage.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Warforged
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Posted Feb 23, 2021I forgot to put in "Or", it can only do -one- of those effects