Weapon (rapier), very rare (requires attunement)

Aionus is an intelligent rapier of exceptional quality. It bears some command over the flow time, bending it to slow the wits of its victims.

 

Sentience- Aionus is a sentient neutral evil weapon with an Int of 20, Wis of 12, and Cha if 14. It has hearing and Darkvisjo. Out to a range of 60 ft. 

Personality-The sword’s purpose is to seek truth in all things, and had a particular obsession with knowledge related to immortality.

Temporal Distuption- Aionus has 7 charges. While holding it, you can use an action to expend 1 it more of its charges to cast the slow spell (save DC 15) from it. For 1 charge, you can cast the 3rd level version of the spell. You can increase the spell slot level by one for each additional charge you expend. 

Aionus regains 1d6+1 expended charges daily at midnight. When you attack a creature with Aionus and the attack hits, you can use a bonus action to expend Charles as though you had used an action to cast slow from it, targeting only the creature hit.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage, Combat, Finesse, Vex

Previous Versions

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9/25/2018 2:12:18 AM
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Item Tags: Damage Combat

Takeovermars

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