a axe that is always aflame and can only be extinguished by the owner bonded by blood. The axe is always on fire and when i target is hit with the axe it takes 1d12 fire damage bonus. the axe can shoot a fire ball that does 2d10 fire damage but can only be cast by a level 2 magic user.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Fire, Versatile, Topple
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