As long is this amulet is worn, it grants the wearer the benefits of a Protection from Evil and Good spell. When the amulet is first donned, the wearer chooses which type of creature its magic will protect against (aberrations, celestials, elementals, fey, fiends, or undead). The creature type can be changed via 1-hour ritual that can be performed no more than once every 24 hours.
Protection from Evil and Good:
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
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