Armor (light, medium, or heavy), legendary (requires attunement by a by a paladin)

You have a +2 bonus to AC while wearing this Plate armor.
once attuned
once per combat you can spend a bonus action so that all hostile creatures within 50ft must roll a wisdom saving throw or become frightened of you for one minute, celestials, fiends and fey have disadvantage on this check
pact of the void
once per day roll a charisma saving throw
on success nothing happens
on fail you suffer one level of exhaustion

Void Caller
Void items cannot be used by a being of lawful or good alignment
void items call one another and will not allow 2 different beings to wield or use another's effects within 100ft
wielders of void items are unaffected by effects from the blessings of the sun set  except for it's doubling effect
for every level of
pact of the void
you suffer the effects of the void as it leaches your energy and calls you to it's source
1-normal
2-disadvantage on one save
3-auto fail one save and have disadvantage on another
a 20th level paladin will be considered to have 2 void items if using all 3
a 20th level paladin of vengeance, conquest, or related will not suffer the downsides of the void items

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, by a paladin, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
3/2/2021 3:45:02 PM
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Coming Soon

Item Tags: Combat Warding

PhoenixHellFrost

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