Armor (light, medium, or heavy), artifact (requires attunement by a This cursed armor attunes to whoever dons it at the time )

You have a +3 bonus to AC while wearing this armor.

the wearer is proficient while attuned

This armors sole purpose to keep a warrior fighting to their last drop of blood and empower them to surpass insurmountable odds

Denied life:you can’t benefit from healing spells or items

Reckless abandon:you can’t use a shield while wearing this armor

While wearing this armor you don’t feel pain and can output much more speed and power than your body can handle double all of your movement speed, and in addition you can add up to 3d10 additional damage to your damage rolls but you take damage equal to the extra damage dealt as long as you have hp to take

When you drop to 0 hp rather than making death saves you begin taking excess damage to your body instead and, you enter a frenzied state make a wisdom save dc 24 on a fail you move to attack the closest person to you and             

         You die if you take damage equal to your maximum hp while In this state add your con mod to all strength dexterity and constitution saves and have disadvantage on all int wis and cha saves in addition you can make an additional attack as part of your attack action while in this state.

         Super critical: when you have -50 hp left you enter the super critical state you bleed from every Orphis in your body your bones are ground to dust but the armor holds you together you can make two additional attacks instead of one and you don’t need to make attack rolls to hit you also can’t die from your self damage but for every turn that you are in super critical you gain one point of exhaustion you don’t feel the effect of the exhaustion while in combat but when you exit combat it hits like a wave. You die if your negative hit points reach your hit point maximum.

        

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, This cursed armor attunes to whoever dons it at the time , Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Draco1977

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