An old scythe, probably one shone like the stars, now faded but still sharp. On the intersection between the handle and blade, sits the scull of a human, etched out of silver and steel, and inlaid in the eye sockets, are two red gemstones, that if once served a purpose, no longer do. The handle bears many notches, one for each kill. The blade not rusty, but covered in rust covered bloodstains. To any who are not careful this may seem like a weapon too battered and worn to use, but to those who look closer, they can see the true potential of this blade.
When you deal damage with this weapon, you can add an additional 1d4 necrotic damage to every hit, and when you kill a creature using the additional damage, you can recover 1d6 hp.
This weapon cannot be destroyed.
This weapon can be upgraded or enchanted, but not repaired.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage: Necrotic, The wielder must either be a Blood Hunter or Have slain 500 or more medium or larger creatures., Heavy, Two-Handed, Cleave
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