Weapon (scimitar), rare (requires attunement by a blood hunter)

This scimitar has been blessed by the blood god, improving your ability to use hemocraft.

 When you attack or hit a creature using this weapon, you may roll your hemocraft die and add it to the damage or attack roll. You may only use this feature a number of times equal to your proficiency modifier and only once each turn. You regain all uses of this feature each long rest.

Once per long rest, you may use this feature to regain a use of your blood maledict.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Slashing, Once again I fail to find a way to have two sets of charges, much less make the number of charges equal to the player's proficiency bonus. I also couldn't find a way to make it regain blood maledict., blood hunter, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

MilestoGo_24

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