You gain a +2 bonus to attack and damage rolls made with this magic weapon
when you are targeted my a spell attack, or damage-dealing spell that requires a dexterity saving throw, you can use your reaction to reduce the damage by 1d8+ your strength modifier. also, as part of your reaction, you can deflect the spell's energy as an action at another creature within 300 feet of you. On a hit, the creature takes an amount of damage equal to 1d8+ the result rolled for damage reduction. The damage type is determined my the spell that's deflected.
Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Two-Handed, Push
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