You can use your action to smash your berserk hammer into the ground. All creatures within a 10-foot radius of you must succeed on a Strength saving throw or fall prone. The DC is 8 + your Strength modifier + your proficiency bonus. A Large or larger creature automatically succeeds on this saving throw. Once per Long Rest
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Damage, Combat, Versatile, Push
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