Weapon (+1 Dagger), Rare (requires attunement)
Enchanted with deadly intent, this weapon's versatility is limited only by the imagination of its user.
A finely crafted knife, perfectly balanced and ideal for throwing. The blade appears ethereal when inspected. It contains 3 charges and regains expended charges when the wielder traces a constellation with it over the course of a long rest.
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Blink. The round you throw the dagger, you may use a bonus action to expend a charge to teleport to the dagger's location and grab hold of it so long as it is within 100 ft. of you.
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Bound Return. As a bonus action, you may recall the dagger. It vanishes from its current location and materialises in your hand.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick
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