The Amulet creates pocket dimension that can be used to store a living creature indefinitely. This dimension takes the form of a twenty-square-foot stone room with a throne in the center. On one of the walls is a rectangular window through which the creature contained within can view the outside world from the perspective of the amulet.
As an action. You touch a creature, if the creature is willing, they are placed within the amulet immediately. If they are unwilling, they must succeed a Wisdom DC 15 saving throw to resist being placed inside.
If a creature contained within the amulet attacks the walls with enough force, they can eventually break free and escape, destroying the necklace in the process.
If your companion falls unconscious outside of amulet but is still within range of it . (150.ft ) its unconscious form is instantly transported into the safety of the amulet and stabilized.
Notes: Teleportation, Exploration, Jewelry
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